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Blog Archive
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2008
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June
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- MIT Students Develop Revolutionary Solar Dish That...
- Kome Loy 2006
- Virtual Goods Branding 101
- Lakshmi Pratury: The lost art of letter-writing
- Dan Gilbert: Why are we happy? Why aren't we happy?
- Barry Schwartz: The paradox of choice
- Successful MMOGs can see $1-2 in monthly ARPU « Li...
- $1.40 Monthly Average Revenue Per User in Successf...
- EVE Online PvP vs Age of Conan PvP
- Waste = Food (An inspiring documentary on the Crad...
- Fighting Cancer with Magnetic Nanoparticles
- Eidolon TLP
- Free internet radio: Digitally Imported
- Gapminder
- Team Fortress 2 Griefing
- Top Secret Bottle Stash. Video
- Will Wright: Toys that make worlds
- Ze Frank: What's so funny about the Web?
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June
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SCRUM and related topics
Game Development Blogs
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About Me
Usability (White Papers and Articles)
- • A Cognitive Ergonomics Approach to the Process of Game Design and Development
- • Accounting for User Needs and Motivations in Game Design
- • Better Games Through Usability Evaluation and Testing
- • Defining Game Mechanics
- • Evaluating the Usability of a Game
- • Heuristics and Usability Guidelines for the Creation and Evaluation of Fun in Video Games
- • Player-Centred Game Design
- • Traditional usability expert evaluation and testing
- • Usability References
- • User Interface Design for Games